The Raster3D molecular graphics package consists of a core rendering program
and a number of ancillary programs that produce input files for rendering
from PDB (Protein Data Bank) files of atomic coordinates. Raster3D can also
render images composed using other programs such as Molscript or XtalView.
Raster3D uses a fast Z-buffer algorithm to produce high quality pixel images
featuring one shadowing light source, additional non-shadowing light sources,
specular highlighting, transparency, and Phong shaded surfaces. Output is to
a pixel image with 24 bits of color information per pixel.
Raster3D does not depend on graphics hardware.
Program reference and requested citation:
Merritt & Bacon (1997) Meth. Enzymol. 277, 505-524.